Flashman in the Great Game: From the Flashman Papers 1856-1858 - Chapter 1 Summary & Analysis

This Study Guide consists of approximately 54 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Flashman in the Great Game.

Flashman in the Great Game: From the Flashman Papers 1856-1858 - Chapter 1 Summary & Analysis

This Study Guide consists of approximately 54 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Flashman in the Great Game.
This section contains 573 words
(approx. 2 pages at 400 words per page)
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Study Guide

Chapter 1 Summary

Harry Flashman does not mind being no longer invited to Balmoral, where in Queen Victoria's day he often invited. In September of 1856, he is happily retired, enjoying life with his wife and son, socializing, occasionally whoring, and saying nothing that might relieve the beleaguered generals (particularly Lord Cardigan) who are being accused of mismanaging the Crimean War. Elspeth is near hysterics at the prospect of mingling with Royalty, and gets on well with "Vickie." Flashy tells stories from Russia and toadies to Prince Albert. Flashy considers "rogering" the famed Florence Nightingale, but has no opportunity.

After a cheery party, Flashy wants to get Elspeth into bed, but is summoned to the Prime Minister, Lord Palmerston ("Pam"), who sits opposite him at Balmoral between old Lord Ellenborough and Wood of the Admiralty. Pam announces that Flashy is back on active duty, but not even...

(read more from the Chapter 1 Summary)

This section contains 573 words
(approx. 2 pages at 400 words per page)
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Study Guide
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