Virtual Vandals Setting

This Study Guide consists of approximately 15 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Virtual Vandals.

Virtual Vandals Setting

This Study Guide consists of approximately 15 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Virtual Vandals.
This section contains 629 words
(approx. 3 pages at 300 words per page)
Buy the Virtual Vandals Short Guide

Virtual Vandals establishes the settings and atmosphere for the Net Force novels to follow. The year is 2025, and the Internet has become an intricate world of interconnecting virtual realities. People have implants that allow them to blend their consciousnesses into the imaginative, fabricated locales created by individual people, as well as by governments and businesses.

The implants are supposed to give each person a unique, irreproducible identification when they enter the virtual reality of the Internet and wherever they wander in the various virtual settings.

There are three important settings in Virtual Vandals. The first is presented at the beginning, Camden Yards stadium, where a baseball game is to be played. In attendance are people like Net Force Explorer Leif Anderson, who is actually in New York but is present as a hologram. Computer technology is so sophisticated that people can use their computers to be someplace far...

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This section contains 629 words
(approx. 3 pages at 300 words per page)
Buy the Virtual Vandals Short Guide
Copyrights
Gale
Virtual Vandals from Gale. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.