Computer Simulation - Research Article from World of Invention

This encyclopedia article consists of approximately 4 pages of information about Computer Simulation.

Computer Simulation - Research Article from World of Invention

This encyclopedia article consists of approximately 4 pages of information about Computer Simulation.
This section contains 963 words
(approx. 4 pages at 300 words per page)
Buy the Computer Simulation Encyclopedia Article

Computer simulation involves designing a model of a real system for the purpose of training, teaching, predicting or entertaining. A forerunner of computer simulators was the famous Link trainer used to teach people how to fly in the 1930s. Edwin A. Link, originally a designer of pipe organs and air-driven player pianos, used a device resembling a bellows to twist and turn a cockpit mounted on a movable platform. The "pilot" maneuvered the device by manipulating a mock set of cockpit controls. More complex flight simulators began using computer graphics starting in 1968. Two men, David Evans and Ivan Sutherland, spearheaded a computer graphics program for ARPA, the Advanced Research Projects Agency. ARPA was designed to short-circuit the traditional research funding process, directly funding the creative projects that might help the United States maintain its technological vigor. A key member of ARPA was J.C.R. Licklider...

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This section contains 963 words
(approx. 4 pages at 300 words per page)
Buy the Computer Simulation Encyclopedia Article
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Computer Simulation from Gale. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.