Visual culture
What did Chun mean when she described computers as ‘ideology machines’? How did she argue that computers convey and reinforce ideological systems? What might this mean for the larger question of video games and consequent real-life behaviour? What might t
What did Wendy Chun mean when she described computers as ‘ideology machines’? How did she argue that computers convey and reinforce ideological systems? What might this mean for the larger question of video games and consequent real-life behaviour? What might this mean for our relationship with technology in general?