Escape from Mr. Lemoncello's Library
Describe the Electronic Learning Centre.
Chapter 14-17
Chapter 14-17
The Electronic Learning Center filled with interactive games and tools. There are three dozen plasma-screen TVs all connected to flight simulators and educational video games. Example include the space shuttle, Paul Revere's ride, race cars and sunmarines... virtual reality at its best.
Escape from Mr. Lemoncello's Library