Prisoner's Dilemma Test | Final Test - Hard

William Poundstone
This set of Lesson Plans consists of approximately 111 pages of tests, essay questions, lessons, and other teaching materials.

Prisoner's Dilemma Test | Final Test - Hard

William Poundstone
This set of Lesson Plans consists of approximately 111 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Prisoner's Dilemma Lesson Plans
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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.

Short Answer Questions

1. What was the name of the Russian spy working in Britain that helped leak key nuclear information to help Russia become nuclear capable quicker?

2. In the 1980s who took game theory into unexpected territory according to details in Chapter 12?

3. In Axelrod's tournaments, how many rounds would each computer program play?

4. Which game had a biblical example of how it is played in Chapter 11?

5. Who was Secretary of the Navy in 1950?

Short Essay Questions

1. What is the tit-for-tat strategy?

2. How did evolutionary game theory come about?

3. What happened after von Neumann fell in 1955?

4. What happened to the initial game theory interest by the mid-1950s?

5. How did the tournaments operate?

6. What game did people think nuclear warfare modeled and why did this change?

7. What were the Ohio State studies?

8. What is SAGE and why was it developed?

9. Why did von Neumann's views about military technology in modern society change?

10. Who publicly disavowed preemptive war after publicly advocating for so long?

Essay Topics

Write an essay for ONE of the following topics:

Essay Topic 1

Chapter 11 details more social dilemmas and outlines differences in two classes of games - symmetric and asymmetric. What is the difference between symmetric and asymmetric games? What are examples of both? How do you play a game of Bully and how is this game a model for human conflict?

Essay Topic 2

Douglas Hofstadter invented the largest-number game. This lottery luring game was concluded to be a hopeless situation. What did this game involve and what were some examples of this game in Chapter 13? What were some common problems and/or complaints about this game? Why was this game concluded to be a hopeless situation?

Essay Topic 3

In 1971 Martin Shubik published the dollar auction in a 1971 paper and is generally credited as the inventor of this game. What was involved in a game called "so long sucker?" Who collaborated on this game and how did it lead to the development of the dollar auction? How does Shubik describe a dollar auction and what makes it different from an auction at Sotheby's? What applications did the dollar auction have to real life and how did the dollar auction embody the non-rational behavior that many expected in game theory games as part of the logic of escalation in conflict?

(see the answer keys)

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