Prisoner's Dilemma Test | Mid-Book Test - Easy

William Poundstone
This set of Lesson Plans consists of approximately 111 pages of tests, essay questions, lessons, and other teaching materials.

Prisoner's Dilemma Test | Mid-Book Test - Easy

William Poundstone
This set of Lesson Plans consists of approximately 111 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Prisoner's Dilemma Lesson Plans
Name: _________________________ Period: ___________________

This test consists of 15 multiple choice questions and 5 short answer questions.

Multiple Choice Questions

1. Who developed a mathematical way to extend von Neumann's game theory beyond the original game theory insights?
(a) John Nash.
(b) Kurt Godel.
(c) David Hilbert.
(d) Merrill Flood.

2. What course topic was von Neumann invited to teach at Princeton?
(a) Physics.
(b) Quantum theory.
(c) Probability and Statistics.
(d) Topology.

3. What philosopher advocated a world government for peace?
(a) Hilbert.
(b) Cun.
(c) Russell.
(d) Alchian.

4. What was the last name of von Neumann's first wife?
(a) Alois.
(b) Morgenstern.
(c) Koevesi.
(d) Clarke.

5. Besides Bertrand Russell, what mathematician thought a new war between the U.S. and Soviet Union was inevitable once the conflict ended between the Allied and Axis powers?
(a) Kurt Godel.
(b) John von Neumann.
(c) Merrrill Flood.
(d) John Nash.

6. How old was von Neumann when he was invited to teach a course at Princeton?
(a) 25.
(b) 20.
(c) 32.
(d) 26.

7. Who conducted an experiment to see how real people would respond in the prisoner's dilemma game model?
(a) Flood.
(b) von Neumann.
(c) Godel.
(d) Nash.

8. The minimax theorem states that every two-person game that is completely defined and where players are completely opposed, will have a solution in either ____ or mixed strategy.
(a) Equal.
(b) Pure.
(c) Maximum.
(d) Minimum.

9. According to Chapter 3, von Neumann concerned himself with what type of games, where in order for one person to gain, another person must lose?
(a) Non-cooperative games.
(b) Non-zero sum games.
(c) Zero-sum games.
(d) N-person games.

10. John von Neumann was from a family of ___ Jews.
(a) Czech.
(b) German.
(c) Polish.
(d) Hungarian.

11. Who had John Stuart Mill briefly as a tutor?
(a) Russell.
(b) Nash.
(c) Hilbert.
(d) von Neumann.

12. In Chapter 3 we are presented with examples of games that use mixed strategies, but this does not include which game below?
(a) Kriegspiel.
(b) Baseball.
(c) Poker.
(d) Divide the Cake.

13. John von Neumann helped a company move its _____ computers to digital, stored binary computers.
(a) Analog.
(b) Graphics systems.
(c) Relay-based.
(d) Transistor.

14. After what war did the United States engage in a prolonged nuclear arms race with another country?
(a) The Korean War.
(b) WWII.
(c) The Great War.
(d) WWI.

15. The RAND Corporation became know for "___" the unthinkable as they considered problems arising in varied situations?
(a) Saying.
(b) Recommending.
(c) Doing.
(d) Thinking.

Short Answer Questions

1. What does IAS stand for?

2. Who helped develop a strategy of how to use the bomb to end the war in Japan?

3. Despite escalating armaments the Cold War ended without _____.

4. In the game model prisoner's dilemma who developed the equilibrium solution that undermined rationality in general?

5. How many prisoner's dilemmas were played in the game's experiment, according to details in Chapter 6?

(see the answer keys)

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