Neuromancer Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.

Neuromancer Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Neuromancer Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 18.

Multiple Choice Questions

1. Who is waiting for Case in his room?
(a) Lonny Zone and his thugs.
(b) The Zionites.
(c) Armitage.
(d) The Turing police.

2. How is Molly taken down?
(a) Molly slips on some water and re-breaks her leg.
(b) 3Jane stuns her with a flash-bang grenade.
(c) She is distracted by one of Riviera's illusions.
(d) Hideo defeats her in a fair fight.

3. What is Maelcum?
(a) A terrible pilot.
(b) A spy for the Yakuza.
(c) The Rastafarian Navy.
(d) A real-life representation of Wintermute.

4. What does Case do after being dropped off?
(a) Go to bed.
(b) Meet with one of the Zionites.
(c) Go to a bar.
(d) Spend a couple hours in the matrix.

5. What did Corto do in Wichita?
(a) Work as an enforcer for a gambling cartel.
(b) Security work.
(c) Rob a bank.
(d) Work as a paid assassin.

Short Answer Questions

1. What is the Garvey?

2. What street runs the length of Freeside?

3. What is Riviera wearing?

4. Who is Hideo?

5. What does Case do after Cath gives him more drugs?

(see the answer key)

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