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Name: _________________________ | Period: ___________________ |
This quiz consists of 5 multiple choice and 5 short answer questions through Chapters 12 & 13.
Multiple Choice Questions
1. What refers to the change in characterization of a dynamic character over the course of a narrative?
(a) Character development.
(b) Character initiation.
(c) Character deployment.
(d) Character depreciation.
2. Miranda has to unlock the attic by using what in Chapter 4?
(a) Hairpin and file.
(b) Dr. Mead's key.
(c) A credit card.
(d) Wysteria's key.
3. Wysteria makes her living by mending fishing nets for the fishing fleet out of where?
(a) Gray Harbor.
(b) Anderson Bay.
(c) Seattle Bay.
(d) St. Albans.
4. In Chapter 6, after waking up from a nap, Miranda finds Wysteria still annoyed by what?
(a) Farley's visit.
(b) The bad weather.
(c) Miranda's absence.
(d) Dr. Mead's visit.
5. What does Wysteria make Miranda study in Chapter 2?
(a) English.
(b) Arithmetic.
(c) Biology.
(d) History.
Short Answer Questions
1. What was the great kite that Captain Barrows designed going to be called?
2. What does Miranda decide to look for before leaving the Manor in Chapter 12?
3. One of the boys in Chapter 7 claims the curse is due to the great riches within the Manor, and that the house kills anyone who tries to do what?
4. Miranda stops the conversation with the boys in Chapter 7 by threatening to do what?
5. What is the name of the doctor that Miranda tracks down in Chapter 7?
This section contains 245 words (approx. 1 page at 300 words per page) |
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