Chess Strategy eBook

Edward Lasker
This eBook from the Gutenberg Project consists of approximately 250 pages of information about Chess Strategy.

Chess Strategy eBook

Edward Lasker
This eBook from the Gutenberg Project consists of approximately 250 pages of information about Chess Strategy.
28.  QPxP QPxP 29.  KtxKP PxKt 30.  QxPch R-Kt3 31.  R(R2)-K2

The scene has changed with startling suddenness.  White has open files and diagonals for all his forces, whilst Black’s pieces are immobilised.  Whatever he plays, Black must lose the piece he has gained.

31. ...             B-Q3
32.  Q-Q3           BxB
33.  RxR            Q-B5

He cannot play B-Q4 on account of Q-Q4.

34.  Kt-B6ch K-Kt2 35.  QR-K7ch BxR 36.  RxBch KxKt 37.  Q-Q6ch Resigns.

Game No. 6

White:  Mason.  Black:  Gunsberg.

Giuoco Piano.

1.  P-K4 P-K4 2.  Kt-KB3 Kt-QB3 3.  B-B4 B-B4 4.  P-Q3 P-Q3 5.  B-K3 B-Kt3 6.  P-B3 Kt-B3 7.  QKt-Q2 Q-K2 8.  P-QR4

A lost move.  The logical continuation is Kt-B1-Kt3 and Castles.

8. ...            B-K3
9.  B-QKt5        BxB

Generally speaking, exchanges such as this are doubtful.  However, in the present case, although it opens the B file for White, White cannot prevent Black from obtaining the same advantage.

          10.  PxB P-QR3

Black gives up the move he has gained.  There is no justification for this, as nothing prevents him from proceeding with his development at once with 10. ...  Castles.

          11.  BxKtch PxB
          12.  P-QKt4

White is anxious lest his KtP should be made “backward” by P-QR4 and P-B4.  This is one of the drawbacks of the premature advance of the QRP.

12. ...  Castles KR 13.  Castles Kt-Kt5 14.  Q-K2 P-KB4 15.  PxP BxP 16.  P-K4 B-Q2 17.  Kt-B4 Kt-B3 18.  Kt-K3 P-Kt3 19.  P-B4

This creates a weakness at Q4.

Unimportant as it appears to be, it is the cause of the loss of the game, as the opposing Knight gets in ultimately.  The doubling of the Rooks on the KB file would seem to be the best plan.

          19. ...  Kt-R4
          20.  P-Kt3

White’s weaknesses at KB3 and KR3 are more damaging than the corresponding ones in the Black camp, as Black still possesses a Bishop of the same colour as the weakened squares.  But the move is now compulsory; for were White to allow the Black Knight to his KB5, and to drive him off then with P-Kt3, the Knight could play to his R6 and prevent the doubling of the White Rooks.

          20. ...  B-R6
          21.  R-B2 Kt-Kt2
          22.  Q-Kt2

White begins to operate in the centre and on the Q wing, as his position on the K side begins to be doubtful.  The intention is to play P-Q4, which, however, Black opposes at once.

          22. ...  Kt-K3

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Chess Strategy from Project Gutenberg. Public domain.