16. K-Kt2 Kt-B2 17. B-K2 B-Kt5
Black cannot yet castle, because of 18. B-Q3 Kt-KR3, 19. B-QB1).
18. Kt-R2 Kt-QR3 19. B-Q3 Kt-K2 20. R-QB1 Kt-B3 21. KtxB QKtxKt 22. B-Kt1
White’s last eight moves completed his development, and his Bishops lie in wait for the attack on the Black King. Meanwhile Black has effected nothing. On the contrary, he
--------------------------------------- 8 | | | #R | | #K | | | #R | |---------------------------------------| 7 | | #P | | #B | | #P | #P | #P | |---------------------------------------| 6 | | #Q | #Kt| | #P | | | | |---------------------------------------| 5 | #P | | | #P | ^P | | | | |---------------------------------------| 4 | ^P | #Kt| | ^P | | | | | |---------------------------------------| 3 | | ^P | | | | ^Kt| ^P | | |---------------------------------------| 2 | | ^B | | | | ^P | ^K | ^P | |---------------------------------------| 1 | | ^B | ^R | ^Q | | | | ^R | --------------------------------------- A B C D E F G H
Diag. 140
has exchanged his valuable KB, and also allowed his KKt to be driven off. His King’s side is bare, and castling would be fraught with danger. If Black castles now, White plays Kt-Kt5, and Black must weaken his position by P-R3 or P-Kt3, and White would advance his KtP or RP and force an exchange, opening a file for his Rook. In consequence Black decides to forfeit castling and to bring his KR to bear on the KB file. For this also Black must first play P-R3, and White obtains an open file by P-Kt4- Kt5. The sequel is shown here.
22. ... P-R3 23. P-Kt4 Kt-K2 24. RxRch BxR 25. Kt-K1
White waits first, to see whether Black is going to castle, and meanwhile tries to exchange Black’s QKt, which commands his QB2 and Q3.
25. ... R-B1 26. Kt-Q3 P-B3 27. KtxKt QxKt 28. PxP RxP 29. B-B1 Kt-B3 30. P-Kt5 PxP 31. BxP R-B1 32. B-K3 Q-K2 33. Q-Kt4
This provides against Black attempting to free his Bishop by P-K4. Black’s B-Q2 is countered by B-Kt6ch. White new wins surprisingly quickly, through the greater mobility of his pieces.
33. ... Q-B3 34. R-Kt1 R-R1 35. K-R1 R-R5
Here Black could have held out a little longer by defending his KtP: 35. ... K-B1; 36. R-Kt3, R-R5; 37. Q-Q1, K-Kt1; 38. B-Kt5, QxP (RxP, 39. Q-R5); 39. R-Q3, QxP; 40. BxR, QxB.
36. Q-Kt3 RxP
Compulsory. B-Kt5 was threatened, and after R-R1, QxP, QxQ, RxQ, the RP wins easily.
37. BxR KtxB 38. QxP Q-B6ch 39. Q-Kt2 QxQch 40. RxQ KtxP 41. P-R4 Resigns.
Game No. 28