WHITE. BLACK. 1. P. to Q’s 4th. 1. P. to Q’s 4th. 2. P. to Q. B’s 4th. 2. P. takes P. 3. P. to K’s 3d. 3. P. to Q. B’s 4th. 4. B. takes P. 4. P. takes Q. P. 5. P. takes P. 5. Q. Kt. to B’s 3d. 6. K. Kt. to K’s 2d. 6. P. to K’s 4th. 7. Q. B. to K’s 3d. 7. P. takes P. 8. Kt. takes P. 8. Kt. takes Kt. 9. B. takes Kt. 9. Q. to K’s 2d. (ch.) 10. K. B. to K’s 2d. 10. Q. to her Kt’s 5th. (ch.) 11. Q. to her 2d. 11. Q. takes Q. (ch.) 12. Kt. takes Q. 12. Kt. to K’s 2d. You have the superiority.
GAME THE SECOND.
WHITE. BLACK.
1. P. to Q’s 4th. 1. P. to Q’s 4th.
2. P. to Q. B’s 4th. 2. P. takes P.
3. P. to K’s 4th. 3. P. to K’s 4th.
4. P. to Q’s 5th. 4. P. to K. B’s 4th.
5. K. B. takes P. 5. K. Kt. to B’s 3d.
6. K. Kt. to B’s 3d. 6. K. B. to Q’s 3d.
7. P. takes P. 7. Q. B. takes P.
8. Castles. 8. Castles.
9. Q. Kt. to B’s 3d. 9. Q. Kt. to Q’s 2d.
The positions are pretty equal, but you have still an
advantage in the move.
GAME THE THIRD.
Before proceeding to the consideration of games wherein Black refuses the gambit, it may be well to give a brief example of a different mode of carrying on the opening in the regular gambit which is at your command, and often adopted.
WHITE. BLACK.
1. P. to Q’s 4th. 1. P. to Q’s 4th.
2. P. to Q. B’s 4th. 2. P. takes P.
3. Q. Kt. to B’s 3d. 3. K. Kt. to B’s 3d.
4. P. to K’s 3d. 4. P. to K’s 4th.
5. K. B. takes P. 5. P. takes P.
6. P. takes P. 6. K. B. to Q’s 3d.
The game may be called even.
VARIATION,
Beginning at Black’s 3d move.
WHITE. BLACK.
1. P to Q’s 4th. 1. P. to K’s 4th.
2. P. to Q. B’s 4th. 2. P. takes P.
3. Q. Kt. to B’s 3d. 3. P. to Q. B’s 4th.
4. P. to Q’s 5th. 4. P. to K’s 3d.
5. P. to K’s 4th. 5. P. takes P.
6. P. takes P. 6. K. B. to Q’s 3d
7. K. B. takes P. 7. K. Kt. to K’s 2d.
Equal game.
GAME THE FOURTH.
THE SCHWARTZ DEFENCE.