23. Q. R. to his 5th. 23. Kt. to K. B’s 4th.
24. Q. R. to Q. B’s 5th. 24. Kt. takes B.
25. K. R. P. takes Kt. 25. K. to B’s 2d.
26. K. R. to Q’s sq. 26. K. R. to K’s sq.
27. K. R. to Q’s 3d. 27. K. R. to K’s 2d.
28. Q. R. to K. B’s 5th. (ch.) 28. K. to his square.[B]
29. Q. R. to Q’s 8th. (ch.) 29. R. takes R.
30. R. to K. B’s 8th. (ch.) 30. K. takes R.
31. P. takes R., becoming a Q. (ch.)
And White wins.
[Footnote A: This is not the correct move, he should have played K. Kt. to R’s 3d.]
[Footnote B: K. to his 3d would have saved the game.]
THE QUEEN’S
BISHOP’S PAWN GAME IN THE
KING’S KNIGHT’S
OPENING
GAME THE FIRST.
WHITE. BLACK. 1. P. to K’s 4th. 1. P. to K’s 4th. 2. K. Kt. to B’s 3d. 2. Q. Kt. to B’s 3d. 3. P. to Q. B’s 3d. 3. P. to K. B’s 4th. 4. P. to Q’s 4th. 4. P. takes K. P. 5. Kt. takes K. P. 5. K. Kt. to B’s 3d. 6. K. B. to Q. Kt’s 5th. 6. P. to Q. R’s 3d. 7. B. takes Q. Kt. 7. Q. Kt. P. takes B. 8. Q. B. to K. Kt’s 5th. 8. Q. B. to Kt’s sq. 9. P. to Q. Kt’s 4th. 9. Q. B. to Kt’s 2d. 10. Castles. 10. P. to Q’s 4th. 11. P. to K. B’s 3d. 11. B. to K’s 2d. 12. P. takes K. P. 12. Castles. (best) 13. Q. Kt. to Q’s 2d. And you have a clear Pawn more and a much better game than he has.
VARIATION I.
Beginning at Black’s 3d move.
WHITE. BLACK.
1. P. to K’s 4th. 1. P. to K’s 4th.
2. K. Kt. to B’s 3d. 2. Q. Kt. to B’s 3d.
3. P. to Q. B’s 3d. 3. P. to Q’s 4th.
4. K. B. to Q. Kt’s 5th. 4. P. takes K. P.
5. Kt. takes K. P. 5. Q. to K. Kt’s 4th
6. Q. to her R’s 4th. 6. Q. takes Kt.
7. B. takes Kt. (ch.) 7. K. to Q’s sq.
8. Q. takes K. P.
Gaining a Pawn and a superior position.
GAME THE SECOND.
WHITE. BLACK. 1. P. to K’s 4th. 1. P. to K’s 4th. 2. K. Kt. to B’s 3d. 2. Q. Kt. to B’s 3d. 3. P. to Q. B’s 3d. 3. K. Kt. to B’s 3d. 4. P. to Q’s 4th. 4. K. Kt takes K. P. 5. P. takes K. P. 5. P. to Q’s 4th. 6. K. B. to Q. Kt’s 5th. 6. K. B. to Q. B’s 4th. 7. K. Kt. to Q’s 4th. 7. B. takes Kt. 8. P. takes B. 8. Castles.
VARIATION I.
Beginning at Black’s 3d move.