The Blue Book of Chess eBook

Howard Staunton
This eBook from the Gutenberg Project consists of approximately 393 pages of information about The Blue Book of Chess.

The Blue Book of Chess eBook

Howard Staunton
This eBook from the Gutenberg Project consists of approximately 393 pages of information about The Blue Book of Chess.

This, like the Evans Gambit, and the Queen’s Pawn Game or Scotch Gambit, is a variation merely of the Giuoco Piano; the second player, instead of moving at his 3d move, K. B. to Q. B’s 4th, bringing out his K. Kt. to B’s 3d.

GAME THE FIRST.

WHITE.                           BLACK.
1.  P. to K’s 4th.                1.  P. to K’s 4th.
2.  K. Kt. to B’s 3d.             2.  Q. Kt. to B’s 3d.
3.  K. B. to Q. B’s 4th.          3.  K. Kt. to B’s 3d.
4.  K. Kt. to his 5th.            4.  P. to Q’s 4th.
5.  P. takes P.                   5.  K. Kt. takes P.
6.  K. Kt. takes K. B. P.         6.  K. takes Kt.
7.  Q. to K. B’s 3d. (ch.)        7.  K. to his 3d.
8.  Q. Kt. to Q. B’s 3d.          8.  Q. Kt. to K’s 2d.
9.  P. to Q’s 4th.                9.  P. to Q. B’s 3d.
10.  Q. B. to K. Kt’s 5th.        10.  P. to K. R’s 3d.
11.  Q. B. takes Kt.              11.  B. takes B.
12.  Castles on Q’s side.         12.  K. R. to B’s sq
13.  Q. to K’s 4th.               13.  Q. to her 3d.
14.  K. R. to K’s sq.             14.  B. to K. B’s 4th.
15.  P. to K. Kt’s 4th.           15.  B. to Kt’s 4th. (ch.)
16.  K. to Kt’s sq.               16.  R. to B’s 5th.
17.  Q. to K. R’s 7th.            17.  B. to K. B’s 3d.
18.  P. takes P.                  18.  B. takes P.
19.  B. takes Kt. (ch.)           19.  P. takes B.
20.  Kt. takes P.
And you must win easily.

GAME THE SECOND.

WHITE.                            BLACK.
1.  P. to K’s 4th.                1.  P. to K’s 4th.
2.  K. Kt. to B’s 3d.             2.  Q. Kt. to B’s 3d
3.  K. B. to Q. B’s 4th.          3.  K. Kt. to B’s 3d.
4.  K. Kt. to his 5th.            4.  K. Kt. takes K. P.
5.  B. takes K. B. P. (ch.)       5.  K. to his 2d.
6.  P. to Q’s 3d.                 6.  Kt. to K. B’s 3d
7.  B. to Q. Kt’s 3d.             7.  P. to Q’s 4th.
8.  P. to K. B’s 4th.             8.  Q. B. to K. Kt’s 5th.
9.  Q. to her 2d.                 9.  P. to K. R’s 3d.
10.  P. takes K. P.               10.  Q. Kt. takes P.
11.  Q. to K’s 3d.                11.  P. takes Kt.
12.  Q. takes Kt. (ch.)           12.  K. to B’s 2d.
13.  Castles.                     13.  B. to Q’s 3d.
14.  Q. takes Q. P. (ch.)
And you must win.

GAMES

ILLUSTRATIVE OF THE TWO KNIGHTS’ GAME.

GAME I.—­Between Von H. der Laza and Mr. M.

{PGN 23}

WHITE. (V.  H. d.  L.)             BLACK. (Mr. M.)
1.  P. to K’s 4th.                1.  P. to K’s 4th.
2.  K. Kt. to B’s 3d.             2.  Q. Kt. to B’s 3d.
3.  K. B. to Q. B’s 4th.          3.  K. Kt. to B’s 3d.
4.  K. Kt. to his 5th.            4.  P. to Q’s 4th.
5.  P. takes P.                   5.  Kt. takes P.
6.  Kt. takes K. B. P.            6.  K. takes Kt.
7.  Q. to K. B’s 3d. (ch.)        7.  K. to his 3d.
8.  Q. Kt. to B’s 3d.             8.  Q. Kt. to K’s 2d.
9.  P. to Q’s 4th.                9.  P. to Q. Kt’s 4th.
10.  Kt. takes P.                 10.  P. to Q. B’s 3d.
11.  Kt. to Q. B’s 3d.            11.  Q. to her Kt’s 3d.

Copyrights
Project Gutenberg
The Blue Book of Chess from Project Gutenberg. Public domain.